Status Effects
Discover all the status effects in Clair Obscur: Expedition 33. From elemental damage types to powerful buffs and debilitating debuffs, master the effects that shape combat.
Buffs and debuffs
(7)
Regen
A Character with the Regen buff will automatically restore 10% of their maximum Health at the start of their turn.

Powerful
Powerful increases the Character's damage output by 25%.

Rush
Rush increases the Character's Speed by 33%.

Shell
Shell reduces damage taken by the Character by 20%.

Powerless
Powerless reduces the Character's damage output by 20%.

Slow
Slow reduces the Character's Speed by 25%.

Defenceless
Defenceless increases damage received by the Character by 25%.
Effects
(17)
Freeze
Freeze will not allow the afflicted Character to play their turn, with Frozen being removed once the Character receives damage.

Stun
The Character is prevented from taking their turn.

Inverted
The Character will take damage when healed.

Mark
The Character's damage taken is increased by 50%, only affects one instance of damage.

Charm
The Character is prevented from taking a turn and will automatically attack one of their allies.

Blight
The Character will have reduced maximum Health, with each stack applying 10% maximum Health reduction.

Berserk
The Character has their damage increased every turn, with each stack applying 5% increased damage for a maximum of 12 stacks.

Cursed
The Character will die at the end of the effect's duration.

Bound
The Character cannot use the Dodge mechanic.

Exhausted
The Character cannot gain AP from any source.

Dizzy
The Character will have a harder time aiming.

Silence
The Character will not be able to use any Skill.

Rage
The Character will take two turns consecutively.

Precision
Precision increases the Character's accuracy and critical hit chance.

Perfection
Perfection enhances the Character's overall combat effectiveness.

Shield
An enemy with a Shield will be protected from one instance of damage.

Burn
Deals damage at the beginning of the Character’s turn. Multiple instances of Burn can be in effect at once, which increases the damage received
Elemental Damage
(8)
Physical Damage
Physical Damage is one of the eight damage types that your characters can deal against enemies and vice versa. Damage Types are a type of Status Effect and is mainly used in Combat.

Light Damage
Light Damage is one of the eight damage types that your characters can deal against enemies and vice versa. Damage Types are a type of Status Effect and is mainly used in Combat.

Dark Damage
Dark Damage is one of the eight damage types that your characters can deal against enemies and vice versa. Damage Types are a type of Status Effect and is mainly used in Combat.

Void Damage
Void Damage is one of the eight damage types that your characters can deal against enemies and vice versa. Damage Types are a type of Status Effect and is mainly used in Combat.

Fire Damage
Fire Damage is one of the eight damage types that your characters can deal against enemies and vice versa. Damage Types are a type of Status Effect and is mainly used in Combat.

Ice Damage
Ice Damage is one of the eight damage types that your characters can deal against enemies and vice versa. Damage Types are a type of Status Effect and is mainly used in Combat.

Earth Damage
Earth Damage is one of the eight damage types that your characters can deal against enemies and vice versa. Damage Types are a type of Status Effect and is mainly used in Combat.

Lightning Damage
Lightning Damage is one of the eight damage types that your characters can deal against enemies and vice versa. Damage Types are a type of Status Effect and is mainly used in Combat.