Enemies
Encounter the diverse and dangerous enemies that roam the world of Expedition 33. From common foes to formidable adversaries, each enemy can be found in specific locations throughout your journey.

Abbest
Abbest is an enemy that has a tall form and wears a long, tattered cloak. It has a wooden structure shaped like the number "4." as its head. The enemy gives off a green glow from its chest and shoulders.

Aberration
This enemy has a strange, floating body made of twisting shapes and sharp edges. Its upper body splits into two tall, curved, horn-like parts that point upward. In the center of its chest, there's a glowing blue core that looks like energy or magic.

Ballet
It wears a yellow or gold outfit with a scarf wrapped around its neck. Its most noticeable feature is the smooth, white mask covering its face, which has no eyes or mouth. The enemy has messy, wild hair that sticks out behind its head.

Benisseur
This is a large, humanoid creature with a distinctive appearance. Its most notable feature is the oversized, bowl-like object it carries in front of its body, which is suspended by several green and gold straps.

Bouchelier
Boucheclier is an Enemy in Clair Obscur Expedition 33. It has a humanoid form, with swirling patterns carved into its stone-like skin. The most prominent feature is the large, menacing face on its side, which appears to be screaming.

Braseleur
Its body appears semi-transparent, with a glowing, pulsating energy coursing through it. The back of its form is spiky and torn, revealing a mix of glowing and icy features. It wields a long, staff-like weapon, which it holds firmly with both hands, ready to strike.

Bruler
This has a glowing appearance with a large, shell head that resembles a twisted, empty shell. Its body is covered in swirling markings, and it wields a large, crossed hammer in one hand.

Catapult Sakapatate
The body is made of colorful, mismatched fabric panels sewn together. It is mounted on a set of wheels that help it move.

Ceramic Chevaliere
A humanoid enemy that is armored in a detailed, ornate suit of armor that features patterns and a protective collar around its neck. It holds a sword in one hand, raised in an aggressive stance, while a second, smaller face is attached to its armor.

Chalier
This enemy is heavily armored, with a rugged appearance. It holds a large weapon, possibly an axe or hammer. It also does not have a head.

Chapelier
It is dressed in a formal suit of armor with swirling patterns covering its entire body. The creature's most striking feature is the large top hat, which has a face sculpted into it. The enemy wields a massive cleaver, which is held with both hands, ready for combat.

Chorale
This appears as a large, spherical object made of twisted, layered material. The surface is covered with several eye-like openings.

Clair
Its body is made of cracked, stone-like material, which gives it a broken, almost skeletal appearance. The most notable feature is the enemy's torso, which is split down the middle, revealing two separate faces and forms. One side of the body is more armored, while the other side is slightly more exposed. It wields a large sword in one hand.

Contortionniste
Contorsionniste is an Enemy in Clair Obscur Expedition 33. Its body is made of spiraling patterns. The head resembles a creature with a wide mouth and a single large red eye.

Cruler
This is a large enemy with rough, bumpy skin and strange, fleshy growths. Its body has deep, hollow spaces on its chest. The upper part of its body is large and bulky, with a big Club. The skin is dark with red, fleshy patches that seem to glow.

Danseuses
It is draped in flowing, translucent robes that appear to ripple and shift as if made of light or mist. The creature's skin is pale and almost glowing, with long, flowing hair that gives it a spectral look.

Demineur
Demineur is cloaked in dark, tattered fabric, with only its glowing eyes visible. It holds a chain that is attached to a mine.

Echassier
Its body is covered in robes, with fabric flowing and hanging loosely around its body. The creature's back is filled with large, sharp spines. Its head is wrapped in robes.

Gault
Its body is made of rough materials that look like stone or bone, with large, hollow openings along its back.

Glaise
Its body is large and muscular, with the creature's arms and legs appearing powerful and capable of great force.

Gold Chevaliere
This enemy has a detailed and ancient-looking armor. The helmet has a gold crest, giving it a royal appearance. One face has glowing eyes, while the other face is part of the armor on its shoulder.

Greatsword Cultist
A tall humanoid enemy who does not have a face but looks like it has a long hat. It is equipped with dark clothing.

Grosse Tete
This is a large enemy that has giant arms and legs and does not have a head. It has a large face on its body which looks like a face of a statue.

Hexga
This is a large enemy that is faceless but instead has multiple stones throughout its body. It has arms and legs that are made of stone as well.

Jar
This enemy is a large, armored figure that looks like it is made of stone. It carries a big staff as a weapon. Its head is completely covered by stone armor, with a small hole at the top.

Lancelier
A stone-like being that has a glowing shard at the center of its body.

Lumiere Citizen
This enemy is a humanoid figure with dark skin and light-colored hair. It wears clothing that looks like a mix of gold and light fabrics, giving it an elegant appearance.

Luster
The creature's legs are sharp, and its head has sharp, jagged features and also has red fur around it like a lion. The enemy holds two large, pointed blades, which also look like they act as its arms.

Mage Cultist
This enemy is a member of the Cultists, a mage that can apply shields to its allies and cast exploding spells..

Mime
The Mime can be found throughout the Continent, wearing a striped black-and-white shirt and overalls. This enemy uses its mime abilities to protect itself from incoming damage and can be quite deadly in battle with its fast attacks. When fighting the Mime, try to fill its break bar as fast as possible to stun or break the enemy. Breaking a Mime enemy makes it vulnerable to the Expeditioner's attacks.

Moissoneusse
Moissonneuse is an Enemy in Clair Obscur Expedition 33. This enemy has pale white armor and wears a mask with a creepy, smiling expression. It carries a curved sword on its arm and has flowers adorning its head, giving it a strange, eerie look. Despite its delicate appearance, it is well-armored and dangerous in combat.

Noir
An enemy that has a dark cloak and appears to be a large hand that has white energy inside.

Obscur
This is similar to the Clair enemy. This enemy is a dark, armored figure with cracks running through its body, revealing a glowing, skeletal inside. It wields a sword as well that is dark.

Orphelin
Its head is covered by a large, barrel-like structure wrapped in thick rope, with several nails impaled into it. The rest of its body is humanoid, dressed in simple clothing.

Pelerin
Equipped with a tall, dark hat and a long, dark blue cloak. It has no face, making it look mysterious and eerie. It carries a large sword covered in frost, which looks like a giant ice weapon.

Petank
Petank is a miniature enemy with the appearance of a destroyed orb with 2 legs. When you first encounter a Petank, it will try to flee, and you need to run after it and initiate the "First Strike" to prompt the fight. The first one can be found near the Entrance - Ancient Sanctuary checkpoint.

Portier
An enemy that looks like it has a stone shield and also has glowing shards behind it.

Potier
An enemy that is headless and has a glowing blue chest. Its arms appear to be wrapped.

Ramasseur
This is an enemy with its head wrapped tightly in what appear to be expedition armbands, hiding its face. It wears a tattered cloak and is armed with what looks like a heavy club. The enemy's stance suggests it is prepared for close combat, ready to strike with its club. These enemies appear to collect trophies from expeditioners and Nevrons alike.

Ranger Sakapatate
It is dressed in patchwork clothing made from different fabrics, giving it a ragged, puppet-like look. Its face is hidden behind a rough, angular mask with sharp features. The creature's body is round and stuffed, like a large doll.

Reaper Cultist
Its body is tall and thin, covered in twisted and rope-like material that gives it an unnatural, deformed look.

Robust Sakapatate
A large enemy covered in patchwork armor made from colorful, worn materials. The armor looks rough and makes the enemy resemble a bulky, stuffed creature.

Rocher
This enemy looks like a weapon that appears to be a large, thick block, almost like a giant club, wrapped in chains that hold it together.

Sapling
A deformed creature with a body made of what looks like deformed wood and twisted roots. Its form is unnatural, with sharp, spiked edges coming out of its body.

Stalact
This boss is a beast with spiked, solid ice for its body and can be encountered in Monoco's Station. The fighting style of the Stalact is to pound its fists on the ground to create earthquakes. The Stalact will also appear as a regular enemy later on.

Steel Chevaliere
A humanoid enemy wearing ornate armor. Its helmet features a large crest, and the enemy is also armless. The armor is painted in bold red and white patterns.

Troubadour
It holds a large, old-fashioned horn-like instrument, which appears to be used in battle. The instrument has a broad, flared opening that it uses like a gun.

Veilleur
This enemy wears a dark robe with a long hood, and it also has vines on its back. It holds a lantern with a red glow. The lantern seems to be the enemy's primary source of light.